![]() ![]() Perfectly playable at full speed 30FPS even in village (At 720p, 4x ssa and 16x anisotropic filtering enabled). Slow with many monsters and in the village. Perfect playable: texture problem sometimes. Perfect playable: EFB->RAM with Cache enabled and disable CPU-EFB-Access to solve the texture problem. Some slowdowns with many monsters and in the village Working flawlessly and at 90% of time at 60FPS otherwise dropping at 55FPS Incorrect Bloom rendering is still an issue but can be bypassed by using patched revisions. Lowest possible FPS is 25 but only when fighting many Jaggis, Jaggias and a Geat Jaggi at the same time. Slow downs will only occur when fighting many monsters, at about 1-3FPS drop, only on Moga Woods, other areas are full speed regardless of monster numbers. Incorrect Bloom rendering is a defect of this revision but can be fixed with patched revisions made by other users which has a shortcut key to disable the bloom.īest revision for this game(At 720p, 4x ssa and 16x anisotropic filtering enabled). Speed will drop at about 2-5FPS during battles with many monster on the same screen but will revert back to full speed over time, 27-28FPS in caves full of monsters. Perfect at full speed (At 720p, 4x ssa and 16x anisotropic filtering enabled). This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Monster Hunter Tri since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. This title does not need non-default settings to run properly. The slowdown has been fixed in 5.0-9735 and 5.0-9638 and Skip EFB CPU Access isn't enabled by default by default since 5.0-11153. Unchecking Skip EFB Access to CPU will fix the bloom, but, make the game unplayably slow even on the strongest of computers. Because it is so slow for us to enable that for this case, the bloom will look blown out by default. The game uses EFB Access to CPU in order to do its bloom effects. Skip EFB CPU Access isn't enabled by default by default since 5.0-11153. "Skip EFB CPU Access" can be disabled since 5.0-9735 and 5.0-9638 as the slowdown has been fixed. But it causes no issues other than the custom color selector and greatly improves the character creation menus - hence it's being on by default. "Skip EFB CPU Access" is not needed for regular gameplay.If you wish to use the custom color selector, uncheck Skip EFB CPU Access, use the selector, and then recheck it to resume character creation. But, without EFB CPU Access the custom color selector during character creation does not work. Without it, the character creation menus run extremely slow even on the most powerful systems. Surprisingly enough, many of the actual levels are easier to emulate than the Comet Observatory.Monster Hunter Tri cannot be played online since April 30, 2013, because Capcom shut down the Monster Hunter Tri servers.īy default, Skip EFB CPU Access is enabled for this game. Super Mario Galaxy also pushes a lot of polygons and can easily bottleneck weaker computers with the number of draw calls it has in the main hub areas. Without it enabled, star bits fly toward the lower left corner and pull stars cease to function whatsoever. ![]() ![]() Super Mario Galaxy and Super Mario Sunshine♪s mentioned above, Super Mario Galaxy needs EFB Access from CPU for seeing what the Wii pointer is pointing at on screen. Running the performance test on this stage would have made Super Smash Bros. Just like with Metal Gear Solid: The Twin Snakes, Dolphin needs to use a geometry shader in order to emulate the effect properly, resulting in the stage being more demanding. While a lot of people have attributed the slowdown to the reflection in the water, the true culprit is actually the backdrop and fountain sprays! To render the many stars and the spraying water, Melee uses Point-Size. ![]()
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